I would question the wisdom of forcing the crew to go through a machine shop to get from the lounge to the cockpit/escape pods. Or through the workshop to get to medical. Those seem to be high priority locations that you'd want more or less direct access to, not something you'd want to stumble over things in a workshop to get to in an emergency.
Finally, a map that respects the basic concept of a docking ring! Is there a particular reason you put the cockpit access corridor in the bow pylon rather than the aft pylon, without also exploiting the additional space in the wing?
Niiiiice, this is awesome. I hope you don't mind me using this as a layout for a roll20 star wars: edge of the empire rpg that I'm in. My character recently got himself a yt-2400 and having a layout like this would be so useful.
It's not a cargo-carrier. It's a courier, which specializes in small, easily-moved cargo and people transport. The medical facilities would be useful if the crew happened to need treatment on a long voyage. The galaxy is a dangerous place, full of pirates and creatures that can make having the proper medical facilities nearby a vital aspect of your mission.
smuggling implies cargo space, not sure what 'adventuring' is but it must pay a hell of alot to offset keeping the ship in the sky. fuel, mantenance, docking fees, port authority inspections, up-to-date starcharts and a hundred other things need to be paid for by the profits of each and every venture and some of that stuff ain't cheap.
look at modern freight shipping. bush-planes in alaska, transport trucks, airliners, and big cargo ships. not alot of luxuries on any of them because it costs money to go long distances and you've gotta live between the margins.
might be fun to run with a passenger ship, transporting different exotic dignitaries and travelers in first-class style while avoiding the tangle of their own schemes.
not saying the design is impossible, merely implausible, and yet a similar layout shows up ALL THE TIME. on firefly having a med-bay and doctor made them special, a cut above the rest. in star wars it just seems run of the mill, and yet that makes SO LITTLE SENSE...
just sayin' it should be an exception rather than a norm. thanks so much for posting this though, it is a gorgeous piece and (obviously) inspires alot of thought and conjecture about the galaxy far, far away...
I believe there's some discrepancies on that ship. The game originally depicted the ship as a smaller ship, but canon has it as a larger freighter closer to the size of the Millennium Falcon... thus I did my own.
A man needs his own ship,anyway Well in fact since GL eventually shit on the canon,and the videogame wasnīt really THAT exact (take Echo Base,e.g.),I guess one has to make his own for everything not depicted directly in the movies.
Once again, excellent work and great to see the layout of these ships. I occasionally run the old school WEG Star Wars rpg and when players come across ships its always nice to show them a layout of the inside when possible.
Yeah there is supposed to be a pod behind the cockpit and one on the inside. I have to say my fav would be the Ebon Hawk tho. But, thats just my opinion....PS. your deviant ID is funny. Is that from something, or just random words?
Your bottom link is cool, but there's been some size issues on how big or small this ship is. In the original game, the ship was pretty small. That picture shows a ship almost twice as big. I did mine a tad larger then the games, but not much.